If you analyze this game coldly, it's almost insulting to see that from the original RE, the only new things are:

–A dodging ability that you can only use by mistake (or maybe I'm clumsy)
–A 180º turn: VERY USEFUL, I've got to say, it lets you forget a bit the usual (and terrible) tank controls
–A powder thing mechanism instead of regular ammunition findings (quite absurd)

But there are 2 things that are quite cool:
–Randomization of enemies and goodies and...
–Nemesis. That guy saves this game from being almost identical to RE1 and RE2. Love his random apparitions that make you feel unsafe and the orchestral leitmotiv that goes with him.

The "RE but now in the streets of a Raccoon City!!!" is a very false gimmick. You don't feel any freedom at all; the city is the new Mansion/Police Station. And when you're finishing the game, ta-da: boring secret lab final part.

The story is absurd (or maybe you could say "Japanese") as always, but man, this game is called "Nemesis" for a reason.

I've been critical but I said that it's when you think of it coldly. I had a lot of fun playing it for the first time (the year is 2022). It's a cool game if you liked the other two. Has pretty tough and tense parts and the dread of surviving horror is there for sure.

Same thing, but I love the thing. A must.

Reviewed on Mar 31, 2022


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