I can see why a lot of people love this but damn it just didn't click with me. It has a lot of the qualities from the previous game but it also has a lot of the problems too. What really bogs this game down to me is the fact that half of the stages are ass.
The Tails stages are honestly more fun than I remember but they still can be a pain in the ass because of the slower pace and the clunky controls, I just wish they were like the Tails stages in the previous game where you play through the Sonic stages while being able to do some crazy shortcuts with Tails's flying ability.
Knuckles stages can fuck off. SA1 Knuckles stages were smaller and the radar could detect all 3 emerald pieces at the same time. SA2 Knuckles stages are fucking gigantic and the radar only detects one emerald at a time, making the search for the emerald pieces absolutely tedious, sometimes lasting for more than 10 minutes because the hints are mostly useless.
Again, I can see why people love this game, despite all the problems I still like SA2 and I do think it has a lot of heart put into it, which is something most modern Sonic games... don't. The Sonic stages are great, they are fun and fast and everything I wanted. The Chao Garden is amazing and a big improvement from the original. The soundtrack is great stuff, and it's definitely a more iconic game compared to SA1 because of the story and new characters introduced. But those Tails and Knuckles stages really don't do this game service and started a trend of having multiple gameplay styles shoved into the same adventure mode that a lot of Sonic games would use... and for the worse. It kills the pacing and other games like Unleashed and Forces really suffer from that too. But I still like this one, even though I just rather play the original Sonic Adventure because it focuses only in one character per story and I just personally find it easier to pick up and play.

Reviewed on Dec 25, 2020


Comments