This is unironically one of the greatest platformers ever made and should be seen as a prime example of good game design in not only 2D platformers, but video games in general.

This is a gigantic improvement over the already really good Wario Land. Yeah, sure, you can't die in this but that doesn't make it baby levels of easy. You lose coins when you're hit and you need the coins to be able to get all the treasures and 100% the game so it can be more challenging than you think when it comes to completion. And yeah, sure, the controls are a little weird compared to the first but the levels, while definitely pretty gimmicky, are so expertly designed around these controls that they make the controls feel natural, and they almost remind of puzzle platformers with how cleverly thought out they are. It's the kind of game that doesn't think the players are braindead morons, it uses the level design to make the player think and teaches the player how to play without saying anything and I think that's some awesome shit right there.

This game is a masterclass of good game design and I can't praise it enough. It might be designed with 100% completion in mind but that doesn't make it less stellar. From what I heard Wario Land 3 seems to be the fan favorite and I will be mind-blown if it ends up being better than Wario Land II. Can't wait to check that out!

Reviewed on Feb 23, 2021


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