Back to basics story, trash to basics structure.
The soft reboot of God of War does a good job of bringing the narrative forward in a way that's both approachable to new fans but provides a nice little award for long-time players, where it falls apart for me is that insistence on turning this in some to some sort of Zelda/RPG ,as Kratos constantly collects gear upgrades moves and searches for cash to craft better gear, it's not as obnoxious as many of great action game devs who filtered their hands into the gross sludge of the RPG rive, lacking random loot and many of our worst traits of RPG genre, but it still feels like a big step down, certain gear contains cool extra combat abilities but you're chuck it quite quickly because a higher level piece of gear comes along and it's really useless to be dragging around something which can't compete, also despite the simple narrative the game is just too long often feeling like it's simple story would have been better served with a 12-hour game than the 30 to 40 one, so could the gameplay really, many of the bosses and enemy types grow stale and it's just to big for what it has to show you.

Reviewed on Apr 24, 2023


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