A pretty dramatic improvement over D/P, more so than mid-gen upgrades in the previous games.
The Nuzlocke experience is hurt by some difficulty spikes pretty early on along with the computers tendency to confuse ray and self-destruct
The only other issues are native to gen-4, with typing distribution being pretty uneven, but it's improved somewhat here with some changes to routes
The Nuzlocke experience is hurt by some difficulty spikes pretty early on along with the computers tendency to confuse ray and self-destruct
The only other issues are native to gen-4, with typing distribution being pretty uneven, but it's improved somewhat here with some changes to routes