The biggest problem with Dorfromantik is the lack of progression, after 2 or so hours you've pretty much seen everything the game has to offer, but that simplicity also works in the game's favour. It's very easy to spend an hour or so slowly building up your little piece of countryside, erecting vast forests and idyllic river-side towns, with a giant railway network that goes nowhere and serves no purpose off to the side. The game has a very natural way of encouraging you to make things look as pretty as possible, and even if it deals you a 10 card set of 3-way railway tracks in a row, the visual style still manages to make it look sufficiently pleasant regardless. If anything, the restrictive nature of the game's building system encourages you to be as creative as possible with your approach, which often leads to stuff that's even prettier than what my ape brain could have come up with.

Reviewed on May 28, 2021


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