This would easily be a five star game but there were just two major things that were wrong with it. There were no minor issues as all the levels were perfect (except two or three) and the gameplay was smooth (with the exception of one thing). The jetpack mechanics were just awful in two of the levels. It's in the Cortex boss fight that I'll get to later, but it was smoother in that. In the individual levels, it was awful. Everything is tightly packed together and the jetpack was all wonky. Because of that it was much harder than it needed to be. The other thing is the Cortex boss fight. It was so anticlimactic! All of the other bosses were harder than the FINAL boss. He only has three lives and the fight doesn't get increasingly difficult. He could've shot stuff at you or evolved into a mega robot of some sorts! Other than that, this game is perfect. The game improves on much of the first game with the coherence, level design, and boss fights (except the finale). The game flows better in my opinion since the levels feel more related to each other than the first. The first game changes rapidly from bridge to jungle to factory, while this game gives you time to get there. There are some jumps from desert to arctic, but there's less of that in this than the first game. It also has more imaginative levels with bee obstacles, night lights, and the idea of a jetpack. The boss fights are also more creative in this game as you do more of a variety of stuff than jumping to certain spots like in the first game. This is a phenomenal platform game that I'm willing to play again. It makes me really want to play the original games.

GRADE
A-

Reviewed on Oct 31, 2021


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