Kirby Star Allies does something interesting by adding allies, but the entire game is a generic platform that is way too easy. I ended the game with 55 lives which is WAY too much to end with, and it rewarded you with at least 2 lives per level. The platforming is also as generic as a Kirby game could get and it felt like there was just a checklist for the levels. Ally gimmick? Check. Buttons? Check. Collectibles? Check. I also thought that the game was unfinished. It only had four full worlds and there wasn't enough in those worlds. I thought the first one was a good enough introduction to Star Allies and the fourth one had enough in it as a nice final world, but two and three felt empty and there wasn't enough in the middle to keep you going. It makes the game feel rushed and doesn't give it any time for story. It hints something in the second world and then throws everything at you in the finale because it didn't build up anything. I do think the game succeeded at controls and graphics because this game looks amazing and controls beautifully. The swimming feels a lot better than previous entries as it controls smoother and is less slow and jagged. I also think there is good detail with the sound like how it muffles when you are underwater. If they put details like that in the actual platforming I'd probably be more lenient to this one. The Dream Palace was nice touch as well because it brought back some iconic Kirby characters that would help you in levels and I thought it was executed well. It was oddly addicting as I had motivation to finish it, but that was mostly due to it being really short and something I could binge relatively quickly. I also just really want to get to Forgotten Land. The subgames are pretty dull compared to others, so even the subgames didn't add anything to the overall experience. Kirby Star Allies is pretty lackluster with the exception of the ally mechanics, but it does supply a somewhat good time. Hopefully we get another 2D Kirby game so this isn't the last one.

Reviewed on May 25, 2022


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