It's cool to see this series evolve and I really think with this title it is going in the right direction. Instead of an open world, it's more of a hub map where you decide which objective you want to do first and in whichever order.

Gameplay is more or less the same as in SGW3 with some additional gadgets to play around with.

The biggest issue with this game was that it started off strong, but started losing steam quite quickly. The last few missions have few good sightlines, so you are more or less forced into CQC encounters. Strange decision for a game that emphasizes sniping.

Definitely not as bad as most people make it out to be, but for sure there is room for improvement.

Reviewed on May 22, 2023


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