I went for 100%-ing this on Steam, and it was a hassle. Grabbing a Steam guide and following it through to find secret/rare enemies is a bitch, ngl. Also another thing that's a bitch is I get that some NPCs, specifically the girl dancing around the fountain, tells you hints on what/how to progress next. But the thing is she didn't mention to me that I needed a Rosetta Stone to learn the Luna-fucking village's language, which CAME from a chest AROUND the area I defeated the crystal's boss was at. I legit was confused going to Dr Unne and wondering why the fuck it didn't let me progress. I DO have to include that vent because the first installment reminds me a lot of A Link to The Past. An older game that is simple in design, but hard to follow along is progression. Not no boomer shit of "oh i need 18 arrows and a exclamation mark all over my HUD" but a "you SHOULD check this area out wink wink". baby me, idgaf. also gotta add how the fuck was I supposed to know that fairy for the oxyale was in a random patch of sand near a desert area. yeah it looks a bit off since its not connected, but its legit a sand tile that you walk on and boom, caravan. tf??? overall 5/10

Reviewed on May 09, 2024


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