THE BIGGEST FUMBLE IN THE HISTORY IN THE FRANCHISE (So far). The animators, the environmental artists, and character designers went wild with this one, while the writing department and level designers just came in to work to collect cash and nothing else. The atmosphere is impeccable, ruined by the story and characters written by hacks for drooling infants. Every second scene you should ask yourself what is that character doing, what is his motivation for being here, and by the end of the story or even at that moment the answer in 95% of cases is: "... it doesn't make sense or matter, eat the delicious slop you drolling infant."

Why doesn't the enemy kill you when they catch you? No idea.
Why does Connor just walk up to people and get immediately caught (EVEN THOUGH HE KNOWS OTHER PEOPLE LIVES ARE IN HIS HANDS AT THE MOMENT) instead of doing the whole "Assassin" thing? I have no idea, neither did the moronic writers of this travesty of the story.
The whole Daniel Cross plot line in the modern day is just fucking yikes, how are you not embarrassed to write something like that after I assume studying some kind of writing-related subject at some university.
There are so many gripes like that, gripes that did not apply to AC 1,2,Bro,Rev.

The game is also buggy, it's no Unity at launch, but this is... 12 years after the launch, so these bugs are there to stay. Out of the first 5 AC games, this one is BY FAR the buggiest and most frustrating.

And this hot, stinking, liquid shit is sitting on top of some actually decent food on your plate. I liked the homestead missions and how you develop it, even if it's fucking worthless gameplay-wise. I liked the little hunting side missions and especially loved the frontier side content when you delve into Scooby Doo mysteries. I liked the frankly complex hunting system, even though there are no real incentives to ever interact with it. I like the IDEA of the protagonist, but the writers made him completely bipolar. In one scene he will randomly lose his temper over nothing, while in others he's as patient as Budda, what the fuck was going on in that writing room? Because the writing is just so bad I don't even know who is Connor supposed to be!? He supposedly cares about his tribe, but you get almost no interactions with them after the prologue bits, he sure TALKS about doing all this for them but then he doesn't fix any of their problems ever and just kills bad men that he doesn't like instead? Sometimes he gets caught by walking straight into his assassination target and telling him "Hi I'm Connor here's my id, I'm an assassin I will assassin you with this hidden blade over here, could you come closer so I could assassinate you real good?", and then in other scenes, he fucking swims out with no boat into the sea to take on an entire armada and does so no problem. Is he Smart? Skilled? Lucky? Compassionate? Naive? You tell me, there's at least one scene to prove each and at least one to disprove each. You can't nail a single characteristic, such is the magnitude of the bad writing present in this game.

This game was brave for reworking the combat system, it was brave for bringing the storyline into such a wildly different place and time than the previous titles, and it was brave for trying something completely new. And that bravery is the only thing keeping this game from getting a straight-up negative score in my mind. If it was written better, I have no doubt in my mind it could reach the greatness of 2's story or maybe even surpass it, but it never stood a chance with that team of writers, producers, directors, whoever was responsible for THAT story.

Reviewed on Apr 09, 2024


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