Most of my issues with this game probably could've been circumvented by me being smarter and setting markers and getting help with fusions, but there's one thing I learned about this game, and it's my main gripe: there's simply not as much documentation of this game as there is SMT1. 1 gets several translations, including one for the PSX version; this game has only one version translated. 1 has a guide with maps and a list of enemies for each area; 2 has a good guide, but with no maps or enemy list (I used separate maps, made only a few years ago). It took me ages to fuse Anubis because I was on Law and was inclined to fuse something specific. The Fusion Calculator also straight-up lied to me along the way and also doesn't show every result.

The story... Yeah it's good, was a little less exciting than I had expected though. I'd put it above 1's. I feel that while it's better than IV's, the latter presented its story better. No shit though, it's a much newer game. While I do think IV is my least favorite of the new trilogy, it's a solid game. I bring it up mainly because the first two SMT titles heavily inspired it, and I think the result was great.

That's about all I have to say about this game. Maybe someday the PSX port will be translated, then I would likely give it a 4/5.

Actually, something else I should add is that the translation is real buggy. Negotiation was especially bad in many cases, with even some sprites glitching out during it. It was done around 2004 by Aeon Genesis, who I heard had a Chaos bias for the original translation of 1 and took way too many years to translate If. I respect Aeon Genesis for the Cave Story translation, but I think this game in particular should get a retranslation. Again, PSX please

Reviewed on Feb 13, 2024


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