A unique N64 game in that it completely disregards the control stick, and is far more interested in the fact that the controller has two "dpads". With the D-Pad controlling Marina's movement, and the C-buttons boosting her around, it's a platformer which really moves like no other.

Game has so many mechanics, and wished those got flexed a little more. I feel it is in a little bit of a hurry to end, with the final world being tragically short. However, at time of writing I haven't gotten all the Goldem Gems required to view the entire ending (lmao, what a thing) so wouldn't be surprised to bump this up to 4 stars and write some more once I do that.

The story starts off surreal, in a strange alien world where buildings are made of screaming faces. It quickly finds its footing with a self-aware Saturday morning cartoon energy which is hard not to love.

THE BIG DEAL HERE is that Migen Brawl and Cereberus α are two of the best boss fights in any video game. You're gonna struggle to find boss fights better than these anywhere else. All the other bosses are also really good, but Migen and Cereberus really stand out. The final boss also rules.

Mischief Makers in an N64 classic absolutely worth shake shaking a stick at, ho-ho.

(though if you're emulating, may be awkward to play without a controller with two dpads, hope you like 2D movement with your control stick)

Reviewed on Mar 08, 2022


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