If Resident Evil: Revelations was gaming’s Deep Rising, then this is the interactive equivalent of Ghost Ship. In other words, it’s a clichéd jump scare fest with attractive but uninteresting protagonists that is partially redeemed by the spooky vessel at the center of it. Much of the gameplay resembles a Resident Evil imitator from the late 90s, with awkward character movement and frequently unhelpful camera angles. The major mechanical innovation is the replacement of combat sequences with quick time events, which unsurprisingly ends up being a step backwards. The branching story paths are a neat idea (leading to a large number of distinct endings), but they don’t add a ton of replayability when the central twist is rather unsatisfying and the game is about 40% unskippable cutscenes. Still, as with its cinematic counterpart, sequences of characters sneaking around the rusting ship are just engaging enough to keep the whole endeavor from feeling like a waste of time.

Reviewed on Dec 12, 2021


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