It's been almost 14 years since I played the game, but the game still manages to feel indie-modern, of course, it depends on the console you play. The game has been released on more platforms than I can't count. I bought the experience in Snes because thanks to the Snes sound system, this music, which was created by blending classical music with electro music, sounds more pleasant to the ear, as in Genesis. It doesn't sound like the sound of Genesis. Although the sound of the gun effect sounds like the sound of wood in Genesis, the character responds with a unique dialogue when you get life. They added extra background in the episode and you get a better experience thanks to the improved resolution of Snes, but if you want the original genesise and its unique style like the 90s cartoon look, I recommend you to play Genesis. Not to mention the lack of animation makes the game, which has an already chaotic structure that you can't see, from a chaotic to a chaotic one, not to mention the lack of animation. The latest HD Remake has been made and in this version, there are extra levels, extra chapters within the level, and extra bosses.

We play a character named Jim, who has superpowers that he gets when a suit falls on a worm living in the world. Character Princess "Whatever his name is" (Yes "Whatever his name is"), his twin Queen Bug spawner I don't know what (Longer official name) and Rescuing his assistants from Psy-Crow, Evil the cat,Bob the Killer Goldfish etc.

Playmates Toys took a different approach to continue its success by transferring cartoons and movies to games, and this time they wanted to transfer a series from a game to a cartoon for the first time. As a result, Earthworm Jim was born. The game was a game with a cynical crazy atmosphere overlooking the cartoon industry. The game is 2D but it is a platform game based on avoiding obstacles by hitting the enemies and avoiding obstacles with a space gun that does not have a linear level design like mario and where we can use our head as a whip, as well as a diverse game where we can do Bungee Jumping and escort an alien dog. In addition, lynching the game and the character just because of the political views of its creator is an outdated attitude.

Although it perfectly reflects its unique, random chaotic humorous style, it has a style that does not appeal to everyone. I did not like the drawings of the platfrom designs in the level. It is not clear where the platfrom is where it is thorn. It is not clear where the platfrom is. Moreover, each section also varies with different enemy models, on top of that, these models have really extraordinary drawings. The enemies have their own attack mechanics, but the game presents it to you by experiencing it without showing it, and as a result, it adds an unnecessary extra difficulty to the game. They could have solved it by adding a Tutorial. you can get lost in the levels or you can't know what to do and watch the walkthrough. It is not clear where you will hit with the gun and whip, which makes it difficult to hit the enemy in the track system and this is the biggest deficiency in my opinion. After each episode, we enter the asteroid race with Psy-Crow. Being able to benefit from the bonuses in Crow, just like you, is a very fine and nice detail. Although it is fun at first, it can be annoying because it is too much later on. Waiting for the gun to be filled can be annoying from time to time, and the bullet is not enough because it is not clear where the bullet goes. It's a real Groovy! It offers mobile gameplay with climbing mechanics swinging your head like a Helicopter.

Leaving the suite and entering the suite again in the sections allowed by the game is a small but nice detail. In the underwater section, submarine control can be very difficult and annoying. It works completely with the logic of translation and it is difficult to get used to it because it does not provide acceleration. Although escorting a dog that has become more difficult looks good, it's bad in practice. (Hint, if you whip it in the air, it can double jump.) The bosses in the beginning are very fun. In the last episode, I don't understand why, you fight another boss before the final boss. While waiting for the final more epic fight Your dreams can be crushed. The biggest problem is that they can be collected and the lack of bonuses makes you play just to pass the level, and when the few collectable lives and the difficulty of the game combine, it makes you mad. As a result, Earthworm Jim presents you with beautiful mechanics more than once and with an average platform, it is surreally fun but hard time lets you pass.

Reviewed on May 05, 2023


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