Doom II is a first-person shooter developed by id Software and released in 1994. It is the second game in the Doom series. The game has been released on a lot of platforms, but my favorite port is MS-Dos, the one for PC. It offers a more vivid gameplay in terms of colors and graphics. Because compared to other ports, a variety of color palettes were used in the gameplay. Then it was supported with the additional package Master Levels for Doom II. The additional package offers you 21 new levels and the sections are designed really well, but they didn't go further in terms of weapon variety, they have the same weapons, and they did a bad job in the music part.

Doom II takes players to Earth after an infernal invasion that began in the colonies of Mars. The player controls a soldier known as Doomguy and takes on missions to save Earth and humanity by fighting hordes of hell.

One of the revolutionary features of Doom 2 is its "non-linear" level structure, which is an innovation in the game's level design and towards the end of the game. In the original Doom, the player had to complete each level consecutively. However, in Doom 2, some levels have alternative exits and the player can explore these exits and take a different path. For example, at "Dead Simple" Level 7, the player can continue the game using the normal exit or jump to a higher level using an alternative exit. This non-linear level structure makes the game progression more flexible and allows players to explore and experience different experiences. gives the opportunity.

In the moddability part, which is my favorite feature, they kept it alive with the WAD file by staying true to the first game. In this way, the players can create their own levels by changing the original content of the game, add new enemies and weapons, make story modifications or completely change the game mechanics.

The game offers fast-paced gameplay just like the original Doom. The player battles hellish creatures filled with a variety of weapons and power-ups as they explore a series of complex levels. The game features new weapons and enemies, as well as familiar ones from the original game. Armed with a variety of weapons, players explore various levels as they try to take down the enemies. You need to move quickly and aim accurately to advance through maze-like levels filled with enemies. The gameplay of Doom 2 is an example that sets the standards for many contemporary games with an FPS angle. The game also features new weapons and enemies compared to the original Doom. New weapons include iconic weapons such as the Super Shotgun and the Double Barrel Shotgun, while the enemies include formidable and memorable enemies such as Cyberdemon, Hell Knights and Arch-vile. The game offers a tasteful challenge, although it will sometimes piss you off with its difficulty. It manages not to get bored with the chapters that are long. It has various enemies that are wonderfully designed. The gameplay is even more diversified with each enemy's own special weapons and attack style. The graphics of Doom 2 were quite impressive by the standards of the period. Sprite-based graphics, created using a 2.5-dimensional engine, reinforce the atmosphere and tension of the game. It really reflects the unique chaoitic hell atmosphere. You almost experience an adrenaline rush in this atmosphere with the music. The menacing sound effects of the enemies and the explosions of the guns bring the player into the action more. Heavy metal music composed by Bobby Prince adds energy and excitement to the game.

Doom II supports multiplayer deathmatch games over local network or modem. Players can compete with each other online or with other players on the same network. This mod is an important feature that increases the popularity of Doom II and ensures long-term playability. Moreover, when the mod community and multiplayer feature come together, a completely different experience can emerge.

Reviewed on May 18, 2023


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