I am convinced videogame isn't sufficiently considered as a media. Evoland is one of the few games that tries and actually succeeds in both telling the videogame and thinking the videogame (all things considered : don't get me wrong, this game isn't Metal Gear Solid).

Evoland's a journey through your culture and your memories. At least it seems so. In reality, a non player or even a very young child can play Evoland as their first game and enjoy it. This is a tour de force considering how referenced the game is : if you've played either a Zelda, Diablo or 90s Final Fantasy game, you'll say a tons of time "Hey, I got it!". There's even a triple triad TCG copycat as frustrating as the original.

Eventually this, with the pace, is the aspect I disliked the most in Evoland. Referencing is... something I do not like. Because it does not mean anything to me : "Yeah game, we've both liked FF6, and so? Do you wanna talk about it? If you do I'm in. No you don't want to? That's... A shame. I would have loved to."

The game's fine tho. It focuses on what's matter : not being too difficult, smartly use very few solid core mechanics, and varying the game experience from the begining to the very end even tho yes, the other critics are right, Zephyroth is a (light) pain.

Considering the game's based on a game jam concept and has been made by 4 people, it would be a shame to point out its few true default. As a consequence I recommend you play it and I hope you'll enjoy it.

Reviewed on Nov 24, 2023


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