This review contains spoilers

A weird game, but probably my favourite of the Oddworld titles I've played. Like the others, the setting is imaginative and there's an endearing doofishness to all the dialogue and characters. Where this one diverges from the others is that it's interesting in a mechanical capacity. Merging a third person adventure game with a first person shooter featuring stealth as a central focus is ambitious to say the least.

Moreover, its conceptual approach to a shooter, where ammunition takes the form of different wildlife which can then be replenished or harvested in the wild is a pretty original idea. Functionally it doesn't make the biggest difference, but I thought it played into this series' concerns of environmentalism and exploitation really well.

It's flawed despite its good ideas, with some general clunkiness and uninspired boss fights, but eventually it just topples. This game completely abandons its stealth mechanics, its more open design, and its established atmosphere a little over halfway through, focusing almost entirely on shooting in linear industrial environments. A shame because that first half does some really cool things.

Reviewed on Jan 14, 2024


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