Definitely one of the more inconsistent Doom megawads I've ever played, but damn do some of these maps have such great soul. Most of the best are very unique, typically prioritizing aesthetic charm over combat refinement. This is something that's sure to be divisive among people that play a lot of classic Doom WADs, but I personally think it's a very nice change of pace. I played this with the Final Doomer weaponset, which is very unique and adds to the mapset's strange charm. Apparently there's a sequel in development, which hopefully will up the refinement to create a generally more balanced experience. And that's really one of the best things I can say about this megawad: that despite all my issues with some of its maps, I'm still very excited for more of Japan's unique flavor of Doom.

Reviewed on Jul 18, 2023


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