On a quest to review all VR rpgs.

It can be hard to get over the looks of this game, it looks so...well it looks bad, there is no getting around it.

The combat varies a lot depending what you prefer, the magic is actually quite cool with its gestures for different spells, the bow is a bow like any other..and the melee feels kind of bland apart from having to parry.

There's a decent amount of variety, to the point that some levels are just way more fun to play than others. I disliked the castle level so much I called it quits on 3 seperate days.

This is the only "vr rpg" I've played so far that I feel actually tries to be an rpg. Its roleplay elements aren't great, but they are atleast trying to do the basics here. There's dialogue options, weapon upgrades, stat increases, a shop. etc etc. So it is trying.

Sadly the dialogue options don't matter at all. The stat increases are just random items you run into in the world, and the talent tree is only useful for fighting random enemies in the world. As most bosses require a specific solution to beat, and that solution is usually magical in nature. Not to mention the enemies that pretty much can't be killed by melee at the end of the game.

I sound negative, because there is a lot of negatives. That still doesn't ruin the game though, it is more of a complete package than most vr games, and it has quite a few enjoyable moments.

Good on a sale, or if you want a "zelda" like vr game.

Reviewed on Jun 15, 2023


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