This review contains spoilers

An absolute slog. A third of the way in I thought, "People call this bad? This is great." Two thirds in and this, "It's a little repetitive, and the story isn't great, but it might have a decent finale." I got to the second fight with Peace Walker and decided to put it down. The game attempts an odd mission structure that might've worked for portable consoles (I know it was released on PSP), and it works okay here, but some missions make me want to chuck my controller through my screen. The Hind fight and heading towards the control tower near the end. The Tactical Reload from 1-3 was removed making reloads an absolute pain. Speaking of pain, The Phantom Pain made missions fun by having variety and hundreds of different ways to approach a problem. In this game you,
A) Tranq everyone.
B) You just tranq everyone.

I haven't even mentioned the story yet either! And I don't think I need to say anything! It just doesn't make sense. It is the 1970's and Big Boss is fighting weapons that are MORE POWERFUL than the Metal Gear that Snake fights 21 YEARS LATER. The AI is more advanced, it can walk like the Gekko's in Guns of the Patriots. Peace Walker and and the other AI weapons just don't make sense. Don't get me wrong, I'm also not defending Sahelanthropus. The most powerful Metal Gear in the series was just taken by Mantis and Liquid and the head was used for Rex in 2001. I'm not saying that makes sense... but at least it was fun to fight against! It was really intimidating and the Extreme version of the mission is something I occasionally go back to fight again. The issue lies more with the AI and not the robotics. They recreated a version of the Boss (granted it was imperfect) and used it to tactically launch a nuke at Mother Base in 1974. That tech would be impressive in 2001 during the Shadow Moses incident. It would be more than impressive. It would be astronomical. Sahelanthropus wasn't even AI controlled in The Phantom Pain. It was Mantis patching Liquid through to control it (I think).

Overall, I absolutely despise this game.
The gameplay is either repetitive or terrible, the story makes no sense, and frankly it has no business being a Metal Gear game. The consistent greatness of these titles does not deserve something so boring and lackluster. This game has no right being this bad and I have no desire to even finish it.

Also Extra-Op 67 exists okay bye.

Reviewed on Sep 11, 2020


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