This review contains spoilers

Beautiful junk.

This game really feels underbaked. The combat is fairly rote, the skills and attributes system feels kinda pointless, the lore/story are pretty thin and uninteresting. Despite all this I played the game to completion because the artwork and aesthetic are so beautiful. I could also say pretty much the exact same thing for both of the previous Zenoclash games.

I assume the developers wanted to do more with this game. They probably wanted the level designs to be more coherent, the combat to flow better and for there to be more purpose to the different styles. The weapons in general kinda suck and I rarely used them except for the big hammers. The materials where incredibly plentiful but mostly useless. They probably wanted these things to be better balanced. The whole thing reeks of ambition exceeding resources which is all too common unfortunately and probably not their fault.

I wish this game was deeper and better balanced. If it had combat and lore as good as a Dark Souls game it'd probably be in my Top 5.

Reviewed on Mar 21, 2023


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