In a different time, in a different environment, this game would have been released to a calm crowd. Some would have critiqued it for its simplistic presentation, others would’ve pointed out that its integration of its themes and choices served as a novel example of ludonarrative harmony in text based adventures. Debates could’ve gone back and forth in how it depicted depression and suicide, but eventually it would subside. People would then move on to the next game. Some would be inspired by it and make their own games that improved upon its style. Overall, it would’ve been like many other games that come and go. And in some aspects, it did end up like this. However, in many others, it did not. It instead became the centerpiece of a vile movement, one focused on hatred, bigotry, and straight gaslighting. One who’s hanger-ons still say was a noble cause even though we have a tremendous amount of proof that said otherwise, collected by people who risked their private lives to combat it. So much bullshit came out of 2013 and 2014, and it infamously elevated what was otherwise a harmless text adventure game. Jfc…

Reviewed on Aug 08, 2023


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