This game has three protagonists, which could have been a great way of making it stand out from other CRPGs, especially Disco Elysium, however it ended up being my least favourite aspect of the game.

The characters don't interact or effect each other's sections enough for it to counteract the limited character development, player expression and choice that could have been much better if the game had a single character.

There is a lot of repeated areas and characters, which is fine given the games budget, but it probably would have been more bareable if the three protagonists were three seperate playthroughs, I think the pacing and repetition would have been more bareable if this was the case.

The writing is decent overall, but lacks a certain charm to make it enough to carry the game by itself.

I feel like three protagonists is kinda a cursed number. One or two protagonists is small enough to flesh out and really develop the main character(s) and five or more provides so many perspectives and enough variety that the same level of character depth is less important. But three is sort of an unsatisfying middle ground.

Reviewed on Jan 22, 2024


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