MGS2 is a technical marvel of an improvement over MGS1, that is undeniable. I imagine that if we had gotten the perfect sequel to MGS1, it would still play exactly like this.
HOWEVER, MGS2 fails to surpass or even measure up to MGS1 by simply not making use of all of its improvements. The tanker chapter is a great tutorial and introduction to the new elements, but unfortunately, the big shell never quite reaches the same highs the tanker does. And this is all on top of the fact that MGS2 is just REALLY easy. First person aiming is a head and shoulders improvement over MGS1, but the guards weren't exactly made good enough to compensate for that, still having the limited range of the first game despite the fact that Raiden can snipe them with a pistol from across the entire room.
Of course the story also isn't as good as MGS1's, but that would require a much more in-depth analysis of the worth of meta commentary in place of a good plot and how that meta is implemented, which I would LOVE to do, just not on my backloggd reviews. Maybe I'll make an MGS2-specific video on my channel one day, but don't bet on it.

Reviewed on Apr 16, 2024


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