Far from the game that Happiness Squared was promised to be, but given that it's a Nick game, it doesn't shock me that the company hurried the devs to rush it out of the door and tie it into an awful (also messy and rushed) TV special.

Truth or Square was meant to be the return to form for the SpongeBob video games, bringing back in beloved devs Heavy Iron Studios. The rush job that resulted from the devs being forced to push the game out as quickly as possible is repetitive, lacks originality and recycles a hell of a lot of content from those beloved 6th gen Heavy Iron titles. The game's over as quickly as it starts, and leaves a whole lot of nothing for you to churn over in your mind.

What did Nick learn from this? Absolutely nothing. Every licensed game ever since (even the good ones) have been rushed out to meet arbitrary dealines, but at least we live in an age of patches and DLC so those games had a chance of being fixed later down the line. ToS wasn't so lucky. It's fun for all of about 10 minutes before the game loop begins to repeat. Not one I'd be in a rush to replay again soon unlike Heavy Iron's other staples of my gaming diet.

Reviewed on Oct 16, 2021


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