If Super Mario Bros didn't come out just a few months ago prior, showing everyone how you do 2D level design, I probably would've respected this game a little more. But, we don't live in that reality. Wonder Boy feels woefully outdated and basic in comparison. Controls feel slippery, the jump doesn't feel quite right, every level is a linear flat road with little to no complexity... unless you're feeling nostalgic for some Wonder Boy, there's just little reason to go back to this one.