Ys Seven is simply a fun game. As the third attempt to change the Ys formula, the three-party system introduced was a first good attempt. Every character was fun to use and balanced to the point where no one outright breaks the game. Altago as a setting was fun to explore, though it did feel smaller than I thought. The bosses were some of the funniest in the series where pattern recognition and skills determine your ability to overcome each boss. Music is always a banger but that is expected for Falcom, with the first boss theme and the opening intro being the highlights. The pacing was fast despite being a bit longer than other Ys games, but the journey still felt long and fulfilled. Only time the pacing felt slow was when after a pivotal event, you needed to backtrack to the civilized locations without the ability to simply warp. Finally, (and probably the part that may make or break) the visuals. It's not that bad, though it looks rough in retrospect. The towns and location looks nice, though some of the character's 3D models looks off (ex. Dogi and Scias). At worse, most of them are tolerable and even then the color shading make them look visually appealing. In conclusion, Ys Seven is a solid Ys game that all fans should play and if you came in after playing Celceta, VIII, IX, it still has the same aspects, though it's the most experimental being the first game to use this engine.

Reviewed on Feb 04, 2024


Comments