While the story is rather all over the place (On its own anyway, comparing it to 0 would be unfair given that 0 had 5 games of a story to base off while this was their first time doing something like this), and I was aware of how so much of this game was reused from 0, I still had so much fun with it I didn't care.

I took the time to adapt to the combat more than I did back in 0, and I ended up appreciating it even further than I did before, especially when I took the time to really know a lot of the moves for each glad, which I'm super glad was carried from 0. The side quests were all really fun and got me wanting to try them out to get more EXP, the Majima Everywhere system was extremely fun and made things exciting when I encountered him in different ways, the various characters in the game were great to see and interact with even with a rather unrefined story. All in all, it was a blast to get through even with minor issues.

This game taught me a pretty good lesson on what to expect with the Yakuza series going forward. Even if the series tends to reuse assets and mechanics, there is a lot to look forward to, and it will always have a new surprise to bring, even if things seem the same.

Reviewed on Feb 01, 2024


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