This is more of a rant than anything but I just wanted to talk about my little revelation I had while playing this, plus some other stuff.

The combat is simple, but loads of fun once you get into the groove of action commands, but I never found it to be particularly challenging. Going into it I never expected it to be difficult but I feel like as I have gotten older, challenge and difficulty has become more appealing. The only other turn-based games I have played are Pokemon and Deltarune and 2 years ago I would have said that I wanted to replay Pokemon more than Deltarune, but now... I'd have to say Deltarune, purely because I don't think I've ever really strategized in turn-based games before and difficulty inevitably brings problems that have to be solved.

Now for everything else about the game. The story is super charming due to its characterization of our beloved plumber, princess, and dinosaur(?), through stilted animations that ooze personality. The game never takes itself too seriously and I just love every interaction in this game.

The music is also just as great, Yoko Shimomura is legendary, although I do think some more unique boss tracks would've been nice.

Overall, I'm glad I played Super Mario RPG. It's a game that never failed to make me smile and weirdly enough, I believe it is my introduction to grander, more challenging experiences in the future.

Reviewed on Feb 05, 2024


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