I boot this game up about once a year to just haphazardly clear a few random levels in my mostly finished save file; I've never beaten it, let alone gotten anywhere near 100%, and I have no particularly urgent plans of doing so.

I love everything about the game's presentation, not just the visuals, but the menu design, the soundtrack. A lot of games have a sort of general "air" resulting from the total audiovisual experience, the way that the music and sound effects play together, and this is as pleasant as it gets.

The Yoshi games have always been sort of confusing to me, because the core mechanics are more constrained and clunky than the Mario games they spun off of, but for what the games are they have a ridiculous amount of content and absolutely evil collectables. These aren't like Kirby games where you can easily sit down and make it to the end in an afternoon; blowing through levels is unsatisfying, but hunting all the optional stuff is a chore. It's best played in a sort of lackadaisical meandering way, but that requires either a specific state of mind or a disciplined approach.

Reviewed on Jan 04, 2024


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