Oh god, this looks so harsh; it kinda is. This is the quintessential gamedev marketing tutorial game, and I don't think this is a good direction at all. I remember seeing footage of it in various subreddits, either for gifs or games or gamedev. It had a certain recognizability, mostly by having polished visuals and having some form of art direction which the usual in-progress video typically lack in these communities (which isn't a bad thing!). This has since been covered by the author in talks involving the marketing, and it really feels mostly like an assembly of trailer material.

Despite the serious topic, it doesn't manage to translate it to its visuals or gameplay at all and remains utterly unmemorable and shallow. I don't remember the dialogue being particularly bad, but I barely remember that it had any dialogue and I'm not even sure why - it mostly stems from the blandness of the gameplay that you're trying to push through while a podcast-like narrative is happening. While the stylized visuals lend themselves to social media marketing content, they're oversaturated in practice, until you don't even notice them and everything feels same-y. This is actually visible in many indie games, where you pick a color theme and run with it.

Even the overall theme doesn't evoke anything interesting or great or new. Nature is a metaphor, you gotta collect nature things and reach a nature goal and at some points, the reality bleeds through. But having experienced many adventures, in comparison I'd say that running through stylized environments collecting things doesn't suddenly translate into dealing with death or any of the supposed darker themes.

Especially considering its release date, it doesn't try anything new and barely tries to venture outside the established playing field. I should probably play the author's first game to see if it's better and maybe see where they went wrong. Because unfortunately, this game remains uninteresting and unmemorable in its entirety. Play RiME instead.

Reviewed on Apr 13, 2023


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