Metal Wolf Chaos is incredible and terrible in equal measure across every element. The story concept is completely insane and hilarious, but the game feels like it's missing 80% of the cutscenes that explain how anything gets from one point to another. There's a point where you talk to a character, it fades to black, and in the next cutscene they've been kidnapped and ask if you can ever forgive them for betraying you. There is zero explanation for this series of events and it is never addressed afterwards. The voice acting is "terrible" in the best way, but the writing itself is clunky with abysmal broken English and lines of dialogue that get cut off mid-sentence. The action is completely over the top and it feels great to save America by blowing most of it up, but weapons do a seemingly random amount of damage on every shot, anything that's not a rocket launcher is effectively useless, and the bosses have unbelievably cheap attacks that tear through your health faster than an executive order. A total lack of checkpoints guarantees you'll be slogging through entire levels, bracing for the return of a boss' third-phase invisible attack.

To the outside observer, Metal Wolf Chaos is loud, obnoxious, deliriously over-the-top, with explosions and patriotism as far as the eye can see. To the player, it's a series of half-baked systems designed to undermine the entire experience and, in some ways, actively work against its enjoyment.

To put it simply: it's the perfect American game.

Reviewed on Feb 22, 2024


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