Boooooooring. Zelda style dungeon crawler with gameplay that I enjoyed more as a kid than I did 2 years ago. It has good replay value sure, and good character customization, but that's about it.

Whether you choose to focus on brawling or magicking, neither pathway is truly enjoyable because the gameplay loop is so one-dimensional. Get quests, try to fit as many of them into the same floor as possible to get the most out of your time, report back to the townspeople who requested said quests to begin with. Rinse and repeat until you get strong enough to fight the final boss.

It's definitely somewhat nostalgic, but it is crazy repetitive. Also the dungeon music sucks so much that it had to be fixed in later entries. The later games aren't that much better either, since Wildtangent thought they had struck gold with this one, and didn't want to change things too much with its sequels.

Reviewed on Apr 15, 2024


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