The one good thing I can say about The Sims 4 is that it's stable.

You might not feel like it's a significant thing, but with how The Sims 2 can easily corrupt the entire GAME itself if you just delete a single gravestone, or how The Sims 3 is running on a program held inside a black box made of corrugated, rusty metal, this is a very BIG thing.

That being said, it's not infallible, and there are still some annoying bugs here and there in this game that makes the experience annoying.

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The game itself harkens back to the old times of The Sims and The Sims 2, where everything was confined to a lot in a neighborhood instead of the whole neighborhood being absolutely live. The graphics have settled for the standard Pixar-esque art-style the series have come to adopt since The Sims 2. And the gameplay? There's quite a few things to do here and there, and a considerable amount of furniture variety... if you're willing to shell out real money to buy small DLC packs for the price of around a quarter to two-thirds of the game's retail price itself. If you think this is ridiculous, it's because it is.

I will not suggest you buy this game thanks to that, especially since the stuff packs don't mesh too well in the first place. Added that Japan Expansion Pack? Well, say hello to about half of their population filling up your neighborhood, and vice-versa finding desert Strangetown dwellers making their way to Komorebi as if this was their backyard.

Reviewed on Feb 11, 2024


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