Let me start off this review by stating a take that may or may not get my Namco card revoked: I don't really like Dragon Spirit all that much. I understand it's a classic in many people's eyes for generally being a solid shoot-em-up and for defying general shoot-em-up conventions, but I always found it too difficult and fast for my likings, and always preferred Dragon Saber for being a generally more fair game. I will agree that OST is godly, though, and I can't trust people who doesn't like it's OST. So when I finally played this via it's inclusion on Namco Museum Archives Vol. 1, I figured it would be more of the same, but worse. Oh how wrong I was.

I think the porting to a weaker console really was for the better, forcing them to rethink the design choices with the game, mostly with the difficulty, which is where most of my sore points with the OG lie. First off, there's a health bar! While some might dislike the inclusion of it, I appreciate it, especially with a lot of the one-hit kills the arcade game could throw at you at times. And while still retaining the snappiness and quickness of the arcade game, it's much more methodical with the difficulty this time around, with fewer enemies and death traps on-screen at once, leading to less cheap deaths overall. And considering the arcade game was full of those, this is a very welcome change. While the game wasn't totally defanged (stage 5 in particular really pissed me off), it's overall a much more fair and reasonable challenge than before.

It also apparently adds some new sections in the stages that pad the game length slightly, and some might take it or leave it, I appreciate the new content, like the beginning stage that ultimately selects your difficulty, even if that gets annoying on later playthroughs.

So, what issues do I have with this? Mostly technical limitation stuff. While the graphics and sound are fine for the NES (and I actually like the OST in this version, I like how simplistic it sounds), it's still a far cry from the arcade version, which really pushed the hardware it ran on to it's limits. Some sections on the levels are still pretty bullshit at times too, so they need muscle memory for you to really get past them without a scratch.

While Dragon Spirit diehards might dismiss it for being a supposedly watered down version of a classic shoot-em-up, I still think it holds on its own as a game, and is definitely worth checking out if you found the OG too frustrating and/or wanted more out of it.

Reviewed on Apr 26, 2021


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