Instead of dancing around the fact that this is a sequel to chrono trigger let’s embrace and define what made made it special to everyone because it's hard for me not to talk about it when comparing and contrasting. To someone who might not have played a lot of RPGs, pretty much everything about the game would stand out to them and realistically they wouldn't be able to realize what actually made it special because they haven't played the games that lead to it's creation, namely final fantasy and dragon quest. I'm not going to act like trigger had an incredible story or cast of characters, because it didn't. It was fine it had it's moments and it wasn't bad by any means but it was refined, a word I could use to define the entirety of the game. I'm also not going to act like a lot of what trigger did wasn't done before, because pretty much everything was done before and it's a common misconception and because of the lack of knowledge people have everyone acts like it's the best without actually realizing it, or at least that's the conclusion I came to.

It's important to look at chrono trigger as a meta-analysis for rpgs which sounds extremely fucking pretentious and trust me it is but it means combining the efforts and work of many others work and making it one big easily digestible whole for everyone to enjoy. I loathe yapping about trigger as much as i do like and respect it but i had to get it out of the way before i started talking about this gem

What confused me about chrono cross is that all i've ever heard about it is a bunch of 50/50 bullshit where people either love it or hate it. I'm sitting here playing this fucking game and all im experiencing is what made trigger special and then some. By that i mean the meta-analysis bullshit i mentioned except it expanded on it and made everything it did even better. I'm talking about the extremely minute shit like running from boss battles, something I wouldn't have even noticed until I accidentally pressed the button and feared that I wasted a turn, only to find out that it backed me out of the fight and pulled up the menu screen so I could reorganize my magic and heal. Normally I would say that this is making the game far too easy, but because the game doesn't have a conventional leveling system it forces you to learn the combat and utilize your tools. It doesn't want you to lose 2 hours of progress unless you're a dumb ass and forgot the option to run existed because you're burned from horribly designed 90s rpgs that work against you, it wants you to learn and have fun. That is true accessibility beyond yellow paint and map markers

I can understand why it's combat might not be for everyone, because it really is jarring at first and makes little to no sense but once you understand the system it fucking rocks. I ended up liking it just as much as triggers once more magic spots opened up on my characters. What I don't understand is why the fuck people hate this story. You guys actually fucking suck for telling me it was bad stop with the horrible follow up to chrono trigger brainwashing and take the updated media literacy test. The test is enjoying this game and the price of failing is your backloggd account which will get removed if you type the words "bad follow up to chrono trigger" in your review. I think if this game had the same art style as trigger there would have been no controversy or bad follow up bullshit to be heard and everyone would have loved this game just as much if not more

I'm separating this last part from my review because i think it's the most important part of the review but just so everyone knows Masato Kato, the story writer for trigger was handed the reins to the chrono series by it's original creators because he understood the intricacies of trigger, the fucking the composer Yasunori Mitsuda even considered him to be a director of trigger even though he wasn't. He didn't ruin the story he expanded on his own work. Not sure what the argument is there. That's not to say a follow up by original creators has to be all good and no error, but it truly is a great follow up for all of those reasons and more.

Reviewed on May 27, 2024


2 Comments


28 days ago

Awesome review, it's getting to the point for me now where I struggle to choose between Trigger and Cross because CC is THAT good. I cannot believe how overhated this game is. Better gameplay and soundtrack than Trigger imo

23 days ago

This comment was deleted

23 days ago

Great review. Especially pointing out how well-designed and player-friendly it is compared to other RPGs of the time.

Many people who vocally hate this game, in my experience, haven't even played it. They just parrot what some other Trigger fanboy told them and the cycle continues. It's happened several times that when someone saying, "Oh no Cross sucke," and I ttied to discuss it with them properly, they said after a while that they hadnt actually played it. Which isn't that often but it's weird it happened more than once.

I'm just gonna say it, I love Trigger, but Cross is better. Maybe it's cuz I played Cross first as a child but for me, it's Cross that has the sentimental value and respect that Trigger has for most people. Chtono Cross was my Chrono Trigger, I guess.