I'll beat the ending some day. Have looked it up before but it just beats me.

Drakengard 3 is likely not Taro's best work, objectively. It is, despite that, distinctly emotionally resonant.

Zero hates herself and wants to die more than she wants to live. She wants everything to end on her own terms, because she needs control like humans need air. She has only ever trusted one person, and he died. She's all sorts of terrible, has little empathy, continually hurting everyone around her. She is still deserving of empathy, and understanding.

Drakengard 3 is about loss. It's about always reaching out and trying to be honest with yourself and others, because that's what it means to be alive, no matter how hard it is. It's about putting your trust in people, even when it feels impossible. It's about what happens when you succumb to the worst parts of yourself. It's about needing someone who understands you. It's about what love does to someone, good and bad. It's about how obsession rends everything you cared about apart. It's about how you have to stare yourself in the eye, unflinching, and realize you have made mistakes. It's about how obsession with worldly pleasure rather than legitimate connection will make life not worth living.

Drakengard covers so many things, there's so much in this game that hurts. There is an undeniable amount of content that I do not blame people for being unable to stomach. It will throw you against the wall, take you for all you're worth, drag you back up, and ask you to keep going. Until you know why you should keep going. Until you understand it. Because the world we live in is worth fighting for.

Reviewed on Oct 27, 2022


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