The third game in the series is another fun puzzle game with lots of new features but also feels a step backwards. I think this would be a great game for people new to puzzle games. There are a lot of options that you can enable to make it easier to figure out where pieces go.

GM3 has 3 different puzzle piece types: shards, honeycomb and chemistry. Shards are the closest how pieces looked in the previous game but they didn't feel as unique. Honeycomb and chemistry were nice additions but it shouldn't have come as the cost of making the shards less exciting.

GM3 also added different play modes. I did random to mix it up but I don't remember it choosing classic which gives you all the pieces. The three modes: Flood (new pieces unlock next to the piece that was played), Flood (outer to inner) and Flood (bottom to top). I did enjoy the new modes but it also made the game feel easier on hard, which makes you have to rotate the pieces.

GM3 has great art and music but again, I liked the puzzle art in GM2 more. The DLC in GM2 added some very cool looking puzzles and I hope GM3 does too.

If you like the series, GM3 is an easy pickup. It is only $5. I played it for a little over 8 hours. I liked it a lot but I just feel like the previous game is better.

Reviewed on Jul 10, 2023


Comments