A fun NES homebrew with an annoying checkpoint system.

I liked AA a lot in the beginning. The NES looks, gameplay and combat are fun. The instadeath spikes with the bad checkpoint system nearly ruined the game. At least the Evercade has save states. The amount of time redoing areas you already did because of a instadeath spike was a lot. It almost felt like padding at times to make the game longer because it is a short game.

The puzzles in the game are good. I liked how magic worked in the game. You get the basic version first and then upgrade it later. I didn't collect all the orbs but I did enjoy looking for them. You move slow so getting around can take awhile, which is probably why I didn't feel like 100% it. With the slow movement and warp system, I felt getting around 80 of 99 orbs was enough.

Most bosses took a few tries to beat but nothing crazy. Once you figured out their pattern, they weren't bad. The is a story but it is forgettable. I couldn't remember the ending so I watched it on YouTube and there really wasn't one. There is a sequel "Alwa’s Legacy" and I plan on playing that someday. I kind of want to try out the original version too. It is just a hard game to recommend to those not into retro games.

Reviewed on Jul 24, 2023


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