To this day that intro cutscene still gets me fucking hyped.

A super nostalgic buried treasure of mine. Patapon as a franchise is already super overlooked, but even among the fanbase it has this entry is fairly divisive. Me though, 3 is my favourite. This truly unique and creative mix of rhythm, strategy, rpg, looter, trading the vast armies of the first two games for a more intimate and customizable squad of units and the Uberheroes, tons of class options and variety in the loot, a unique and expressive vector-based artstyle, tons of unique enemies and bosses, all of this driven by a banging soundtrack that you’re actively contributing to in every action you take. The story as well is surprisingly resonant. Biggest flaw I can think of is that the difficulty is very clearly balanced for multiplayer, so the single player experience can be a bit overwhelming at times. As a kid though, I kind of just powered through it, seemed to be the case with a lot of my favourite PSP titles. Also, the guillotine level is complete horseshit.

A game that takes me back. It’s a crime that this game didn’t get the remaster treatment like Patapon 1 and 2 did. I really wish Sony would go back to greenlighting more creative, outside the box projects like this as opposed to more super cinematic, over-the-shoulder video game oscar-bait.

Reviewed on Dec 12, 2022


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