I beat this game. I'm sitting here wondering exactly why I did that, but oh well, no use in regretting it now.

This game is, well, I don't want to say "unplayable" but it has the same energy as playing a badly made scratch game more than anything else. The physics are EXTREMELY janky, you can spindash into a wall, and when you go above or under you'll still be flying from your previous speed. While this is definitely objectively bad, I did find it somewhat entertaining to blast across parts of the stage. However the other two awful parts of the gameplay aren't nearly as enjoyable. There's very bad screen crunch here, screen crunch is a problem games made for the GBA have so it should go without saying that a platformer intended to be played on a TV would definitely have it bad. The other issue is kind of funny because it actually makes the previous one better a bit, but it does so in the worst way possible. This game has slow down more times than it doesn't, which DOES technically help the screen crunch since you'll feel less like you have no time to react but you'll feel like that because the action of jumping and landing can take multiple seconds at times.

Ignoring the issues the levels are ripped from Sonic 1 which means they are in a vacuum good, and the physics are vaguely reminiscent of the original, so I didn't dislike playing the game necessarily but there's one huge problem. This game simply is not nearly as good as Sonic 1, and it's trying to be. I think you can enjoy this one if you don't take it seriously and can laugh at something being broken, but if you come at it with even the slightest hint of objectivity it absolutely falls apart.

Reviewed on Jan 04, 2023


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