The beginnings of a spectacle franchise we were not ready for.
The first game expertly brings a traditional grand, tragic Greek epic of a tormented protagonist battleing for his very soul as a mere pawn. The gameplay is tight, responsive, not overly complicated and the journey we gamers find ourselves on might end up testing our brains as well as our reflexes in certain places. As a game I came to respect the original God of War the most out of the franchise for how much base it estabilished to be built upon but also how creatively it combined it's systems to challenge the player. Creativity that slowly evaporated from the series over the years.

God of War 2 was never my favourite. Other than some aspects of player movement I consider it a step-down from the first adventure as the tight, ever looping level design has been replaced with mostly linear segments and the simple, lazer-focused story has been dreamed further as a revenge plot without any real urgency. There are fewer instances of combining puzzle elements and combat, the bosses are frustrating to fight because some absurd hitboxes and the parry system not being applicable to most their attacks and sorry but the cliffhanger just left me nuts.
I will admit it though that God of War 2, a Playstation 2 game, has no f*ckin right to look this good. Yet it does. Sony Santa Monica Studios be employing witches on the graphics department.

Reviewed on Jul 01, 2023


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