This game plays like a joke. That’s not to say it’s bad, it’s just that Doom 2 seems like it was a release of tension after the relatively straight-faced original. There are tons of ambushes, traps, gimmick levels, and funny situations that are scattered about the campaign, instead of the carefully considered structure and pacing that you may have gotten used to. In Doom, each episode required you to start with just a pistol, so the levels could slowly introduce ideas and escalate situations, resetting the stakes when the next episode started up. With one long campaign in Doom 2, it’s just a grab bag of random gimmicks until you reach the final boss. All the new monsters and funny level designs make it more fun than Doom, but not necessarily better overall. The highs are high, but the lows of getting repeatedly killed in unpredictable ambushes are incredibly low. It’s still an easy recommendation, just expect to roll your eyes a few times before the end.

Reviewed on Jan 05, 2021


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