A significant development for the studio on all fronts. Environment storytelling has become even more coherent thanks to the connectedness of the characters and the world, as well as the new scene rewind mechanics. The interiors are beautiful and varied, each character feels independent and special. The decision to create a story in a sci-fi world further encourages exploration of every room, understanding as much as possible about the world through a limited flow of information. The expansion of the possibilities of interaction with the world pleases, and also some small details (including those related to achievements) are quite funny.

Well, and the story is extremely entertaining, full and high quality. The gradual understanding of the full picture of events brings satisfaction, and one and a half final twist in the ending, even on the second playthrough, cause excitement. Also, the messages of the story are perfectly reflected in the modern world and fit even better into the world of the game.

All in all, Tacoma is a worthy narrative adventure that doesn't lose any of its major aspects and provides a deep and emotional look at an episode of the attracting world. The episode is chamber in scale of action, but large in scale of thoughts and message. And it certainly leaves a pleasant aftertaste.

P.S. I hope that despite the problems, the next Fullbright project will be of high quality (although the negative trail is of course depressing)

Reviewed on Feb 10, 2023


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