After putting a good few hours in and getting a better feel for the game's progression loop, I have come to the conclusion that I am indifferent to this game. If the combat felt smoother (being able to cancel out of attacks and being able to attack in more than 4 directions would be nice) and you could upgrade your backpack to give it more storage, I probably would stick with it. While there are solutions for the second point, they rely too much on luck for them to feel worth hunting for. I always feel torn between trying to get further into the dungeon and getting out early to sell more things at the shop. I could probably get far, but I don't want to deal with the frustration of making careless mistakes that cost me a run and tons of valuable materials. I guess the game makes me anxious? I'm never in a position where I'm excited to go back into a dungeon after selling stuff, and I'm never excited to sell off the expensive items I found. I wish this game made me feel more positive emotions, but it really gets nothing out of me.

I wish I could like you, Moonlighter, but it's not you, it's me. Actually it is mostly you the combat feel is really rough if it felt better I would probably want to beat this.

Reviewed on Sep 09, 2023


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