Titanfall 2's single-player campaign is beloved by many and I wish I could see what everyone else does. I enjoyed it well enough but it's... fine? The day after finishing, I couldn't tell you much of what happened in the story. I went to lots of places and picked up lots of things, but outside of a single level built around a quite interesting one-off mechanic, none of it stuck with me.

The movement and shooting all feel solid, although the stages are regularly split into "platformer segment" and "shooting arena" and aren't always particularly well integrated. As long as you have a few walls to run on you don't need to do much else during combat. The fast-paced action sequences and parkour platforming are split up with areas where you control the Titan, your robot exo-suit buddy, which unfortunately feels sluggish and unpleasant to control. It's a real shame that every boss fight in the game required you to fight in your Titan.

Titanfall 2 isn't a bad game at all, it's a perfectly reasonable first-person shooter campaign, but I just don't get why it's lauded as one of the best campaigns of the generation.

Reviewed on Oct 14, 2022


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