In this game is my absolute favorite enemy/obstacle in the history of video games, the Mincers aka "the fucking monster truck tire with the fucking spikes on it".

I bet you didn't know it was called Mincer! I wouldn't blame you, because for some idiotic reason Rareware didn't put them in the enemy roll call at the end. Don't give me that "it's an inanimate object" bullshit, because then what the hell is Boss Dumb Drum? 80% of the jobbers in that fucking roll call wouldn't even be fit to clean the toilet for The Fucking Monster Truck Tire, let alone polish its shoes (assuming it wore them). The only ones allowed to even play cards with it at the table are Krusha and the adorable little shark. The only way you would know its official name is if you figured out who the fuck was "Mincer" in the stage name Manic Mincers. Fuck Rare for denying their lordship entry into the roll call. "Mincer" doesn't do it justice, it's peak enemy design, I'm calling it by its true name of which I have known it by throughout my life.

All hail the King and Queen of All Enemies and Dangerous Objects, their majesty The Fucking Monster Truck Tire With The Fucking Spikes On It.

Other quick random bullshit for an actual review if you really want it:

The animal buddy bonus stages suck, they're boring and interrupt the gameplay flow too much.

Chimp Caverns is an underwhelming last world.

Donkey Kong himself sucks ass, it's baffling how much better Diddy is in this game.

Boss reuse stinks, but I do like calling him "Really Gnawty Rampage".

Yes, I do know where all the bonus stages are. Yes, I know about the bonus stage hidden within a bonus stage in 5-1. Yes, I know about the bonus barrel camouflaged at the very bottom of the screen in 3-3 while you're avoiding the buzzards on the rope. Why yes, there are indeed five bonus levels in Orange Tang Gang. Yes, I learned about all of those via gamefaqs guide.

Top Three Favorite Musics:
1. Life in the Mines
2. Fear Factory
3. Gangplank Galleon

Reviewed on Mar 19, 2022


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