"Your highness, if our kingdom is to prosper, it needs more heroes."

In the infancy of my PC gaming experience, I was naturally drawn to the then-booming genre of Real-Time Strategy. Little me was a tyrant who wanted nothing more than to command little guys around and build bases forever and ever. Perhaps it was my way of going on a personal power trip. Do my bidding my make-believe armies of death! Do what I say, or it's off to the dungeon for yee! Bwahahahah.

However, this one in particular would give a bit of a shock to my system. What if? The units...did stuff on their own? Units....have feelings and their own agendas? Impossible, it's my kingdom and they do my bidding! Alas, in Majesty I could not command my heroes directly, instead I had to...ugh....offer a bounty or some sort to convince them to do what I wanted. The only control you have over these heroes is where their home is located. You could be nice and put it next to a pretty pond on the map, or have a nice morbid chuckle to yourself by throwing those Gnome Hovels next to the graveyard. As with every kind of hero unit, came a specialty or a likelihood to do whatever. Need the map explored? Build a Ranger's Guild. Need a crack squad of hitmen who always risk their necks for cheap? Get a ton of Rogues. Getting mauled by wild animals a lot? Get yourself some Cultists, and start exchanging hugs and kisses with their god Fervus.

There's a nice setup for everything.

Majesty itself found it's way into my heart very quickly with more of it's focus on kingdom management. No longer do I need to worry about rounding up troops with Starcraft's 12-unit limit per selection, I can just trust and hope my heroes will make the right decisions and serve my kingdom well. Sure, the Rogues will be assholes and loot some poor guy's gravestone as soon as it appeared after said person got split in two by a minotaur, and sometimes you'll just have friendly skeletons wandering all over town since you decided to ally with the Krypta worshipers, but hey, things will never be dull.

If there is absolutely one thing that made sure Majesty would make a lasting impression on me until the end of my days, it's the sheer force of character and presentation. Everything said by every hero, NPC and enemy unit is entrenched deep within my memory. Your trusted Royal Advisor Sean Connery who speaks to you at all times and in every mission introduction, and the absolutely wonderful music that ratchets from ever-so peaceful to epic and booming to go along with the growth of my kingdom.

"Your majesty, a new building is complete!!"
"A new hero has arrived at the Embassy my liege!"
"Majesty! A building has been upgraded!!"
"A new hero has arrived at the Embassy my liege!"

"Keep it comin'." ~ Rogue badass after hitting level ten

I love it. Things are constantly happening, especially once I put the game at Super Hard mode speed.

It feels like once every month I find myself coming back to Majesty. As if I must come back to my kingdom and set forth to adventure once more with my heroes. After all, what is a queen without a queendom? It's a comforting return home. Whether it's to pass thirty minutes of time or to put my mind at ease after a bad day at work, I'll always be up to build up another happy and prosperous city along the mountainside...next to some dragon nests with....wandering vampires....It's gonna be one of those days.

A perfect re-release was given to this by Paradox many moons ago, and was no joke probably one of the first games I ever purchased on my Steam account. The only way you should re-release your old PC games is just upping the resolution, optimizing it for modern operating systems, and make it mod friendly. That's all ya gotta do, thank you so much Paradox for keeping my childhood accessible for a low sale cost of 1.99.

Forevermore, the ruler of my heart.

Hammers the shift and comma/quote keys to make the cartoon banana peel sound effect go off on the graveyard

Never gets old.

Reviewed on Aug 03, 2023


2 Comments


8 months ago

pure soul game, i don't think voice actors have ever had as much fun as these ones did. i never did get to doing the harder missions, i should get back to that at some point

8 months ago

@faea some of them are oddly easy if you rush certain buildings, and some are pure insanity especially in the northern expansions portion. Definitely won't blame you if you never bother with Spires of Death or Balance of Twilight lol, they're basically only for true majesty masters at that point.

Screaming to the heavens like a Warrior of Discord every time I get confronted by my boss at work.