Got this as a Christmas gift on Steam, thx Marcus!

I think this game gets a lot of things right. The physics feel right, the levels are generally pretty fun, feels like it has the proper amount of replayability, especially with all the characters you can choose from, to make up for the short length. It's another classic Sonic game and I genuinely did enjoy my time with it, it just doesn't reach the heights of 2, 3 or even Mania. It rounds out to being pretty alright in the end which might not be enough for some people, but I think it is for me.

Dear lord though, the bosses… Practically none of them feel like good Sonic bosses. There's basically no opportunities to get extra hits in and speed up the fight as you learn more about it. There's so much waiting around or getting it to hit itself or whatever. Not that thats wrong, but I dont think any good 2D Sonic boss should work that way and it's how all of them work. One of the joys of the Silver Sonic fight in Sonic 2 for example is how as you keep redoing it you start noticing more opportunities to get a hit in, you get multiple hits in a row and you just keep beating it faster and faster. Like the levels as a whole, the more you learn about the boss the faster you can beat it. You don't really get that with the bosses in Superstars. The final boss is very long, very tedious and it just gets a little annoying. The bosses are the one big wrinkle in this game for me.

A generally comfortable experience, if you want some more 2D Sonic action I'd say give it a try, but it is definitely brought down a bit for me by the boss fights.

Reviewed on Jan 03, 2024


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